![]() ![]() Improves your chance to hit an opponent with range weapons in battle.Īllows you to backstab enemies with weapons other then a knife. (no clue how it works - maybe once there was durability on all items, not only weapons) Improves your ability to repair damaged items. ![]() Improves your chances to hit opponent with melee weapons in battle. Increases you maximum Action Points by 1. Increases your ability to resist fear by 25%. Increases your ability to resist knockdown attacks by 25%. Increases your ability to resist stun attacks by 25%. (When Silenced you can no longer cast spells until the effect wears off). Increases your ability to resist being silenced by 25%. (crafting recipes does not yield more items – no clue how it works) Improves ability to brew potions, prepare food, write scrolls. Increases the rate at witch you gain experiance by 10%. Improves your casting abilites of fire-based spells. Improves your casting abilities of water-based spells. Improves your casting abilities of air-based spells. Improves your casting abilities of earth-based spells. Makes you less prone to be detected while performing suspicious acts. Gives you 2 bonus points in Persuasion but you loose a point in Intelligence.ĭecreases everyone's attitude towards you by 20, but gives you 1 extra point in Intelligence. Improves your chance of landing a critical hit by 5%. Magician gives you one extra use of a wand skill. It gives you +5 Finesse, +2 Constitution, +3 Wits, +20 percent Water Resistance, +1 Huntsman, +1 Sneaking, +234 HP, and full immunity to being Terrified or Charmed.A character with Speedcreeper moves at normal speed while sneaking. Head to the groom's house in Arx, and you'll find the helmet in a chest. This chest armor provides +5 Finesse, +3 Intelligence, +10 percent Fire Resistance, +10% percent Water Resistance, +1 Huntsman, +2 Scoundrel, +0.1 Movement, +176 HP, and deflects 20 percent of incoming melee damage from enemies as Water damage. They give you +3 Finesse, +2 Wits, +1 Scoundrel, +1 Sneaking, +1 Thievery, +6 Initiative, +0.5 Movement, and full immunity to some negative effects like Slowed, Crippled, and Knocked Down.įound in Sanguinia Tell's basement in Arx inside a chest. In Arx, cross the bridge to get to Lucian's Temple, and a trader will wait for you on the other side of the bridge, selling these boots. You'll gain the skill called Global Cooling when equipping it. 20 percent of melee damage is also reflected on enemies as Water damage. It provides +2 Finesse, +20 percent Water Resistance, +1 Ranged, +1 Sneaking, +1 Thievery, +0.25 Movement and +21 HP. On Reaper's Coast, head to the Black Bull tavern and speak to Papa Thrash, who sells this chest armor. It grants you +3 Finesse, +3 Wits, and +1 Thievery. ![]() These gloves grant you +1 Finesse, +10 percent Poison Resistance, and +1 Huntsman.Īs you head to the Nameless Isle, you must face off against the mysterious Shadow Prince. After defeating the Void Salamanders, speak to a squirrel nearby who will point you to the location of this hidden treasure. Damage dealt varies per your Finesse stat.Ī pair of gloves found on Fort Joy island. Your go-to area-of-effect spell that sends down a literal storm of arrows upon enemies. A single shot that deals 115 percent damage and gains an additional 50 percent damage bonus when fired while sneaking. If you chose Sneaking as one of your skills, this is a very powerful skill. Each arrow can target a different enemy for 60 percent damage.Īn absolute must-have bail-out skill, which lets your Ranger teleport to high ground or away easily, and also sets Haste on them.Ī very powerful shot that can pass through multiple enemies in a single line, going even through armor. The Ranger will fire a bouncing shot of 90 percent damage that switches to a target within five meters.Īnother great crowd control ability, which allows your Ranger to fire three arrows simultaneously. It dishes out a whopping 120 percent damage, too.Īgainst groups of enemies that stick close together, Ricochet allows a Ranger to chip away at their health from afar. It both heals and removes some negative status effects, such as Crippled, Blinded, or Poisoned.Ī powerful shot that has a chance of setting the Crippled status effect on the enemy, reducing their AP. A simple necessity, having this could mean the difference between life and death early in the game. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |